PropertyCache

Mapping of UStructs property

Windows
MacOS
Linux

References

Module

LiveLinkMovieScene

Header

/Engine/Plugins/Animation/LiveLink/Source/LiveLinkMovieScene/Public/MovieScene/MovieSceneLiveLinkStructPropertyBindings.h

Include

#include "MovieScene/MovieSceneLiveLinkStructPropertyBindings.h"

Syntax

static TMap< FPropertyNameKey, FPropertyWrapper > PropertyCache;

Remarks

Mapping of UStructs property

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss