FLiveLinkStructPropertyBindings::SetCurrentValueForEnumAt

Sets the current value of an Enum property on an instance of a [UStruct](API\Runtime\CoreUObject\UObject\UStruct) to a certain Index

Windows
MacOS
Linux

References

Module

LiveLinkMovieScene

Header

/Engine/Plugins/Animation/LiveLink/Source/LiveLinkMovieScene/Public/MovieScene/MovieSceneLiveLinkStructPropertyBindings.h

Include

#include "MovieScene/MovieSceneLiveLinkStructPropertyBindings.h"

Source

/Engine/Plugins/Animation/LiveLink/Source/LiveLinkMovieScene/Private/MovieScene/MovieSceneLiveLinkStructPropertyBindings.cpp

Syntax

void SetCurrentValueForEnumAt
(
    int32 InIndex,
    const UScriptStruct & InStruct,
    void * InSourceAddress,
    int64 InValue
)

Remarks

Sets the current value of an Enum property on an instance of a UStruct to a certain Index

Parameters

Parameter

Description

InIndex, Index

where to write the value

InStruct

The struct to set the property on

InSourceAddress

The address of the instanced struct

InValue

The value to set

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