Module |
|
Header |
/Engine/Plugins/Animation/LiveLink/Source/LiveLinkMovieScene/Public/MovieScene/MovieSceneLiveLinkSubSection.h |
Include |
#include "MovieScene/MovieSceneLiveLinkSubSection.h" |
namespace MovieSceneLiveLinkSectionUtils
{
template<typename ChannelType, typename ExtendedEditorDataType>
void MovieSceneLiveLinkSectionUtils::CreateChannelEditor
(
const FText & InDisplayName,
ChannelType & InChannel,
int32 InChannelIndex,
ExtendedEditorDataType && InExtendedEditorDataType,
TArray< bool > & OutChannelMask,
FMovieSceneChannelProxyData & OutChannelData
)
}
Add a channel with editor data filled out. Channel mask value will be used to enable / disable the channel