| UObject::Serialize()
|
Module |
|
Header |
/Engine/Plugins/Animation/LiveLink/Source/LiveLinkMovieScene/Public/MovieScene/MovieSceneLiveLinkSection.h |
Include |
#include "MovieScene/MovieSceneLiveLinkSection.h" |
Source |
/Engine/Plugins/Animation/LiveLink/Source/LiveLinkMovieScene/Private/MovieScene/MovieSceneLiveLinkSection.cpp |
Handles reading, writing, and reference collecting using FArchive. This implementation handles all FProperty serialization, but can be overridden for native variables.