ALobbyBeaconClient::ClientSetInviteFlags

Send updated session settings to client

Windows
MacOS
Linux

References

Module

Lobby

Header

/Engine/Plugins/Online/OnlineFramework/Source/Lobby/Public/LobbyBeaconClient.h

Include

#include "LobbyBeaconClient.h"

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(Reliable, Client)
void ClientSetInviteFlags
(
    const FJoinabilitySettings & Settings
)

Remarks

Send updated session settings to client

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss