ALobbyBeaconClient::ServerKickPlayer

Make a request to kick a given player

Windows
MacOS
Linux

References

Module

Lobby

Header

/Engine/Plugins/Online/OnlineFramework/Source/Lobby/Public/LobbyBeaconClient.h

Include

#include "LobbyBeaconClient.h"

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(Server, Reliable, WithValidation)
virtual void ServerKickPlayer
(
    const FUniqueNetIdRepl & PlayerToKick,
    const FText & Reason
)

Remarks

Make a request to kick a given player

Parameters

Parameter

Description

PlayerToKick

player kick request

Reason

reason for the kick to tell client if this succeeds

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