Module |
|
Header |
/Engine/Plugins/Online/OnlineFramework/Source/Lobby/Public/LobbyBeaconClient.h |
Include |
#include "LobbyBeaconClient.h" |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(Server, Reliable, WithValidation)
virtual void ServerKickPlayer
(
const FUniqueNetIdRepl & PlayerToKick,
const FText & Reason
)
Make a request to kick a given player
Parameter |
Description |
---|---|
PlayerToKick |
player kick request |
Reason |
reason for the kick to tell client if this succeeds |