ALobbyBeaconClient::ServerSetPartyOwner

Make a request to set the party owner for the given player

Windows
MacOS
Linux

References

Module

Lobby

Header

/Engine/Plugins/Online/OnlineFramework/Source/Lobby/Public/LobbyBeaconClient.h

Include

#include "LobbyBeaconClient.h"

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(Server, Reliable, WithValidation)
virtual void ServerSetPartyOwner
(
    const FUniqueNetIdRepl & InUniqueId,
    const FUniqueNetIdRepl & InPartyOwnerId
)

Remarks

Make a request to set the party owner for the given player

Parameters

Parameter

Description

InUniqueId

id of the requesting player

PartyOwnerUniqueId

id the party owner

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