| TBaseMulticastDelegate_OneParam< void, const FUniqueNetIdRepl & >
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Module |
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Header |
/Engine/Plugins/Online/OnlineFramework/Source/Lobby/Public/LobbyBeaconPlayerState.h |
Include |
#include "LobbyBeaconPlayerState.h" |
class FOnPlayerStateChanged : public TBaseMulticastDelegate_OneParam< void, const FUniqueNetIdRepl & >
Delegate fired when this player state has changed in some way