Module |
|
Header |
/Engine/Plugins/Online/OnlineFramework/Source/Lobby/Public/LobbyBeaconPlayerState.h |
Include |
#include "LobbyBeaconPlayerState.h" |
Source |
/Engine/Plugins/Online/OnlineFramework/Source/Lobby/Private/LobbyBeaconPlayerState.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)()
void OnRep_PartyOwner()
Party owner has changed