Module |
|
Header |
/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Public/MagicLeapHMDFunctionLibrary.h |
Include |
#include "MagicLeapHMDFunctionLibrary.h" |
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FMagicLeapGraphicsClientPerformanceInfo
Name | Description | ||
---|---|---|---|
|
float |
FrameDurationCPUTimeMs |
The average frame CPU duration, in milliseconds. |
|
float |
FrameDurationGPUTimeMs |
The average frame GPU duration, in milliseconds. |
|
float |
FrameInternalDurationCPUTimeMs |
The average CPU duration for internal operations per frame, in milliseconds. |
|
float |
FrameInternalDurationGPUTimeMs |
The average GPU duration for internal operations per frame, in milliseconds. |
|
float |
FrameStartCPUCompAcquireCPUTimeMs |
The average frame start CPU to composition acquisition of the frame, in milliseconds. |
|
float |
FrameStartCPUFrameEndGPUTimeMs |
The average frame start CPU to frame end GPU, in milliseconds. |
|
float |
FrameStartCPUFrameStartCPUTimeMs |
The average frame cadence, CPU start to CPU start, in milliseconds. |