Module |
|
Header |
/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Public/MeshTrackerTypes.h |
Include |
#include "MeshTrackerTypes.h" |
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FMagicLeapMeshBlockRequest
Request structure to get the actual mesh for a block.
Name | Description | ||
---|---|---|---|
|
BlockID |
The UID to represent the block. |
|
|
LevelOfDetail |
The LOD level to request. |