[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(BlueprintReadOnly, Category="Raycast|MagicLeap")
float Confidence
Confidence of the raycast result.
Confidence is a non-negative value from 0 to 1 where closer to 1 indicates a higher quality. It will be an indication of how much error there is in the averaging. For example, a flat plane will have a high confidence, while if the surface was very noisy the confidence would be very low. This field is only valid if the state is either HitUnobserved or HitObserved.