Confidence

Confidence of the raycast result.

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Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(BlueprintReadOnly, Category="Raycast|MagicLeap")
float Confidence

Remarks

Confidence of the raycast result.

Confidence is a non-negative value from 0 to 1 where closer to 1 indicates a higher quality. It will be an indication of how much error there is in the averaging. For example, a flat plane will have a high confidence, while if the surface was very noisy the confidence would be very low. This field is only valid if the state is either HitUnobserved or HitObserved.

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