Module |
|
Header |
/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Public/AppEventHandler.h |
Include |
#include "AppEventHandler.h" |
void SetOnAppResumeHandler
(
FEventHandler && InOnAppResumeHandler
)
Use this as an alternative to overriding the OnAppResume function. This allows you to use IAppEventHandler as and aggregate class rather than an ancestor.