Module |
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Header |
/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Public/IMagicLeapTrackerEntity.h |
Include |
#include "IMagicLeapTrackerEntity.h" |
class IMagicLeapTrackerEntity
The public interface for MagicLeapHMD to control the order of tracker creation, desctruction, provide late update etc.
Perception related trackers should only be created after a successful call to MLPerceptionStartup() and be destroyed before a call to MLPerceptionShutdown(). This interface will ensure that.
Entities must register with the IMagicLeapPlugin using it's RegisterMagicLeapTrackerEntity() function.
Name | Description | ||
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CreateEntityTracker() |
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DestroyEntityTracker() |
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OnBeginRendering_GameThread() |