[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(BlueprintAssignable)
FLuminApplicationLifetimeDelegate DeviceWillEnterRealityModeDelegate
This event is called when the device has transitioned to the reality mode.
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(BlueprintAssignable)
FLuminApplicationLifetimeDelegate DeviceWillEnterRealityModeDelegate
This event is called when the device has transitioned to the reality mode.