DeviceWillGoInStandbyDelegate

This callback is called when the device has transitioned to the standby mode.

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(BlueprintAssignable)
FLuminApplicationLifetimeDelegate DeviceWillGoInStandbyDelegate

Remarks

This callback is called when the device has transitioned to the standby mode. This is triggered when the wearable is off head.

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