[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(BlueprintAssignable)
FLuminApplicationLifetimeFocusLostDelegate FocusLostDelegate
This events is called when focus has been lost, usually because a system dialog has been displayed
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(BlueprintAssignable)
FLuminApplicationLifetimeFocusLostDelegate FocusLostDelegate
This events is called when focus has been lost, usually because a system dialog has been displayed