UMagicLeapHMDFunctionLibrary::SetAppReady

Notifies lifecycle that the app is ready to run (dismisses the loading logo).

Windows
MacOS
Linux

References

Module

MagicLeap

Header

/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Public/MagicLeapHMDFunctionLibrary.h

Include

#include "MagicLeapHMDFunctionLibrary.h"

Source

/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Private/MagicLeapHMDFunctionLibrary.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="MagicLeap")
static bool SetAppReady()

Remarks

Notifies lifecycle that the app is ready to run (dismisses the loading logo).

This MUST be called if you have checked bManualCallToAppReady in LuminRuntimeSettings. Failure to do so will cause the application to remain in the loading state.

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