[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadWrite, Category="Meshing|MagicLeap")
UBoxComponent * BoundingVolume
Bounding box for the mesh scan. The mesh will be scanned for only within this box.
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadWrite, Category="Meshing|MagicLeap")
UBoxComponent * BoundingVolume
Bounding box for the mesh scan. The mesh will be scanned for only within this box.