UMagicLeapMeshTrackerComponent::ConnectBlockSelector

Sets the interface to be used for selecting blocks to mesh.

Windows
MacOS
Linux

References

Module

MagicLeap

Header

/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Public/MagicLeapMeshTrackerComponent.h

Include

#include "MagicLeapMeshTrackerComponent.h"

Source

/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Private/MagicLeapMeshTrackerComponent.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Meshing|MagicLeap")
void ConnectBlockSelector
(
    TScriptInterface< IMagicLeapMeshBlockSelectorInterface > Selector
)

Remarks

Sets the interface to be used for selecting blocks to mesh.

Parameters

Parameter

Description

Selector

pointer to the object which implements IMagicLeapMeshBlockSelectorInterface.

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