Module |
|
Header |
/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Public/MagicLeapMeshTrackerComponent.h |
Include |
#include "MagicLeapMeshTrackerComponent.h" |
Source |
/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Private/MagicLeapMeshTrackerComponent.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Meshing|MagicLeap")
void ConnectBlockSelector
(
TScriptInterface< IMagicLeapMeshBlockSelectorInterface > Selector
)
Sets the interface to be used for selecting blocks to mesh.
Parameter |
Description |
---|---|
Selector |
pointer to the object which implements IMagicLeapMeshBlockSelectorInterface. |