Module |
|
Header |
/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Public/RaycastComponent.h |
Include |
#include "RaycastComponent.h" |
Source |
/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Private/RaycastComponent.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, BlueprintCallable, Category="Raycast|MagicLeap",
Meta=(NativeMakeFunc, Direction="1,0,0", UpVector="0,0,1", Width="1", Height="1"))
static FMagicLeapRaycastQueryParams MakeRaycastQueryParams
(
FVector Position,
FVector Direction,
FVector UpVector,
int32 Width,
int32 Height,
float HorizontalFovDegrees,
bool CollideWithUnobserved,
int32 UserData
)