| UObjectBase
|
Module |
|
Header |
/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Public/MagicLeapSettings.h |
Include |
#include "MagicLeapSettings.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Config=Engine, defaultconfig)
class UMagicLeapSettings : public UObject
Implements the settings for the Magic Leap SDK setup.
Name | Description | ||
---|---|---|---|
|
bEnableZI |
Enables 'Zero Iteration mode'. Note: Vulkan rendering will be used by default. Set bUseVulkan to false to use OpenGL instead. |
|
|
bUseMLAudioForZI |
Use the MagicLeapAudio mixer module when using ZI. This will play audio via the ML device. Otherwise, the audio is played on the host machine itself. |
|
|
bUseVulkanForZI |
Use the editor in Vulkan. If False, OpenGL is used with ZI. |