ULuminARCandidateImage::CreateNewLuminARCandidateImage

Windows
MacOS
Linux

References

Module

MagicLeapAR

Header

/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapAR/Public/LuminARTypes.h

Include

#include "LuminARTypes.h"

Syntax

static ULuminARCandidateImage * CreateNewLuminARCandidateImage
(
    UTexture2D * InCandidateTexture,
    FString InFriendlyName,
    float InPhysicalWidth,
    float InPhysicalHeight,
    EARCandidateImageOrientation InOrientation,
    bool bInUseUnreliablePose,
    bool bInImageIsStationary
)

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