| UObjectBase
|
Module |
|
Header |
/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapAR/Public/LuminARTypes.h |
Include |
#include "LuminARTypes.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(BlueprintType, Category="AR AugmentedReality|Light Estimation")
class ULuminARLightEstimate : public UARBasicLightEstimate
Name | Description | ||
---|---|---|---|
|
TArray< floa... |
GetAmbientIntensityNits() |
|
|
SetLightEstimate ( |