PinDataClass

The user defined save game class associated with this pin.

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(BlueprintReadWrite, EditAnywhere, Category="ContentPersistence|MagicLeap")
TSubclassOf< UMagicLeapARPinSaveGame > PinDataClass

Remarks

The user defined save game class associated with this pin. Note that this MUST match the type passed into GetPinData().

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