UMagicLeapAudioFunctionLibrary::SetMicMute

Mute or unmute all microphone capture.

Windows
MacOS
Linux

References

Module

MagicLeapAudio

Header

/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapAudio/Public/MagicLeapAudioFunctionLibrary.h

Include

#include "MagicLeapAudioFunctionLibrary.h"

Source

/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapAudio/Private/MagicLeapAudioFunctionLibrary.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Audio Function Library | MagicLeap")
static bool SetMicMute
(
    bool IsMuted
)

Remarks

Mute or unmute all microphone capture. Note: When mic capture is muted or unmuted by one app, it is muted or unmuted for all apps. Note: this setting is separate from any muting done by the audio policy manager (such as when the "reality button" is pressed).

Parameters

Parameter

Description

IsMuted

Boolean value indicating whether or not to mute

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