FMagicLeapCameraConnect

Delegate used to notify the initiating blueprint when the camera connect task has completed.

Windows
MacOS
Linux

References

Module

MagicLeapCamera

Header

/Engine/Plugins/Lumin/MagicLeapCamera/Source/MagicLeapCamera/Public/MagicLeapCameraTypes.h

Include

#include "MagicLeapCameraTypes.h"

Syntax

class FMagicLeapCameraConnect

Remarks

Delegate used to notify the initiating blueprint when the camera connect task has completed.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss