FMagicLeapCameraOutput

Windows
MacOS
Linux

References

Module

MagicLeapCamera

Header

/Engine/Plugins/Lumin/MagicLeapCamera/Source/MagicLeapCamera/Public/MagicLeapCameraTypes.h

Include

#include "MagicLeapCameraTypes.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FMagicLeapCameraOutput

Variables

Name Description

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

TEnumAsByte< EP...

 

Format

Supported output format specified by MLCameraOutputFormat.

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

TArray< FMagicL...

 

Planes

Output image plane info.

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