Module |
|
Header |
/Engine/Plugins/Lumin/MagicLeapCamera/Source/MagicLeapCamera/Public/MagicLeapCameraComponent.h |
Include |
#include "MagicLeapCameraComponent.h" |
Source |
/Engine/Plugins/Lumin/MagicLeapCamera/Source/MagicLeapCamera/Private/MagicLeapCameraComponent.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="Camera | MagicLeap")
bool IsCapturing() const
Gets the capture state of the component.
True if the component is currently capturing, false otherwise.