UMagicLeapConnectionsComponent::CancelInvite

Attempts to cancel a previously requested invite sending process.

Windows
MacOS
Linux

References

Module

MagicLeapConnections

Header

/Engine/Plugins/Lumin/MagicLeapConnections/Source/Public/MagicLeapConnectionsComponent.h

Include

#include "MagicLeapConnectionsComponent.h"

Source

/Engine/Plugins/Lumin/MagicLeapConnections/Source/Private/MagicLeapConnectionsComponent.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Connections | MagicLeap")
bool CancelInvite
(
    const FGuid & InviteRequestHandle
)

Remarks

Attempts to cancel a previously requested invite sending process. If invite dialog has not yet been completed by the user, this request will dismiss the dialog and cancel the invite sending process. Otherwise this operation will return an error.

Returns

True if the invite was cancelled, false otherwise.

Parameters

Parameter

Description

InviteRequestHandle

The handle to the invite to be cancelled.

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