UMagicLeapConnectionsComponent::EnableInvitesAsync

Enables the sending and receiving of invites.

Windows
MacOS
Linux

References

Module

MagicLeapConnections

Header

/Engine/Plugins/Lumin/MagicLeapConnections/Source/Public/MagicLeapConnectionsComponent.h

Include

#include "MagicLeapConnectionsComponent.h"

Source

/Engine/Plugins/Lumin/MagicLeapConnections/Source/Private/MagicLeapConnectionsComponent.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Connections | MagicLeap")
void EnableInvitesAsync()

Remarks

Enables the sending and receiving of invites.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss