Module |
|
Header |
/Engine/Plugins/Lumin/MagicLeapConnections/Source/Public/MagicLeapConnectionsComponent.h |
Include |
#include "MagicLeapConnectionsComponent.h" |
Source |
/Engine/Plugins/Lumin/MagicLeapConnections/Source/Private/MagicLeapConnectionsComponent.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Connections | MagicLeap")
bool IsInvitesEnabled() const
Indicates the current status of the invite send/receive servers.
True if sending and receiving invites are enabled, false otherwise.