UMagicLeapControllerFunctionLibrary::GetControllerType

Type of ML device bound to the specified motion source

Windows
MacOS
Linux

References

Module

MagicLeapController

Header

/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapController/Public/MagicLeapControllerFunctionLibrary.h

Include

#include "MagicLeapControllerFunctionLibrary.h"

Source

/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapController/Private/MagicLeapControllerFunctionLibrary.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, BlueprintPure, Category="MotionController|MagicLeap")
static EMagicLeapControllerType GetControllerType
(
    FName MotionSource
)

Remarks

Type of ML device bound to the specified motion source

Returns

Type of ML device which maps to given Unreal controller hand.

Parameters

Parameter

Description

MotionSource

Motion source to query.

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