UMagicLeapControllerFunctionLibrary::GetMotionSourceForHand

Get motion source for hand.

Windows
MacOS
Linux

References

Module

MagicLeapController

Header

/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapController/Public/MagicLeapControllerFunctionLibrary.h

Include

#include "MagicLeapControllerFunctionLibrary.h"

Source

/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapController/Private/MagicLeapControllerFunctionLibrary.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="MotionController|MagicLeap")
static FName GetMotionSourceForHand
(
    EControllerHand Hand
)

Remarks

Get motion source for hand.

Returns

Motion source to which hand is mapped.

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