Module |
|
Header |
/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapController/Public/MagicLeapControllerFunctionLibrary.h |
Include |
#include "MagicLeapControllerFunctionLibrary.h" |
Source |
/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapController/Private/MagicLeapControllerFunctionLibrary.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="MotionController|MagicLeap", Meta=(DeprecatedFunction))
static int32 MaxSupportedMagicLeapControllers()
Gets the maximum number of Magic Leap controllers supported at a time.
the maximum number of Magic Leap controllers supported at a time.