Module |
|
Header |
/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapController/Public/MagicLeapControllerFunctionLibrary.h |
Include |
#include "MagicLeapControllerFunctionLibrary.h" |
Source |
/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapController/Private/MagicLeapControllerFunctionLibrary.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="MotionController|MagicLeap")
static bool PlayHapticPattern
(
FName MotionSource,
EMagicLeapControllerHapticPattern HapticPattern,
EMagicLeapControllerHapticIntensity Intensity
)
Play haptic feedback on the controller.
True if the command to play the haptic feedback was successfully sent to the controller, false otherwise.
Parameter |
Description |
---|---|
MotionSource |
Controller to play the haptic feedback on. |
HapticPattern |
Pattern to play on the controller. |
Intensity |
Intensity to play on the controller. |