| UObjectBase
|
Module |
|
Header |
/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapController/Public/TouchpadGesturesComponent.h |
Include |
#include "TouchpadGesturesComponent.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(ClassGroup=MagicLeap, BlueprintType, Blueprintable, EditInlineNew,
Meta=(Deprecated, DeprecationMessage="Use Touchpad Gesture Events instead.", BlueprintSpawnableComponent))
class UMagicLeapTouchpadGesturesComponent :
public UActorComponent,
public IMagicLeapTouchpadGestures
DEPRECATED use Touchpad Gesture Events instead. - Delegates touchpad gesture events for the Magic Leap Controller & MLMA
Name | Description | ||
---|---|---|---|
|
OnTouchpadGestureContinue |
DEPRECATED use Touchpad Gesture Events instead. |
|
|
OnTouchpadGestureEnd |
DEPRECATED use Touchpad Gesture Events instead. |
|
|
OnTouchpadGestureStart |
DEPRECATED use Touchpad Gesture Events instead. |
Name | Description | |
---|---|---|
|
UMagicLeapTouchpadGesturesComponent() |
Name | Description | ||
---|---|---|---|
|
BeginPlay() |
Begins Play for the component. |
|
|
EndPlay ( |
Ends gameplay for this component. |
|
|
TickComponent ( |
Function called every frame on this ActorComponent. |
Name | Description | ||
---|---|---|---|
|
OnTouchpadGestureContinueCallback ( |
||
|
OnTouchpadGestureEndCallback ( |
||
|
OnTouchpadGestureStartCallback ( |
IMagicLeapTouchpadGestures interface |
Name |
Description |
|
---|---|---|
|
FTouchpadGestureEvent |