Module |
|
Header |
/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapHandMeshing/Public/MagicLeapHandMeshingTypes.h |
Include |
#include "MagicLeapHandMeshingTypes.h" |
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FMagicLeapHandMesh
Stores MLHandMeshBlock data.