FMagicLeapHandMesh

Stores MLHandMeshBlock data.

Windows
MacOS
Linux

References

Module

MagicLeapHandMeshing

Header

/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapHandMeshing/Public/MagicLeapHandMeshingTypes.h

Include

#include "MagicLeapHandMeshingTypes.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FMagicLeapHandMesh

Remarks

Stores MLHandMeshBlock data.

Variables

Name Description

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

TArray< FMagicL...

 

Data

The mesh data

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

int32

 

DataCount

Number of meshes available in data

Public variable UProperty

int32

 

Version

Version of this structure.

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