UMagicLeapHandMeshingFunctionLibrary::DestroyClient

Destroys the hand meshing client.

Windows
MacOS
Linux

References

Module

MagicLeapHandMeshing

Header

/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapHandMeshing/Public/MagicLeapHandMeshingFunctionLibrary.h

Include

#include "MagicLeapHandMeshingFunctionLibrary.h"

Source

/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapHandMeshing/Private/MagicLeapHandMeshingFunctionLibrary.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="HandMeshing Function Library | MagicLeap")
static bool DestroyClient()

Remarks

Destroys the hand meshing client.

Returns

True if successful, false otherwise.

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