Module |
|
Header |
/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapHandTracking/Public/MagicLeapHandTrackingFunctionLibrary.h |
Include |
#include "MagicLeapHandTrackingFunctionLibrary.h" |
Source |
/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapHandTracking/Private/MagicLeapHandTrackingFunctionLibrary.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="HandTracking|MagicLeap")
static bool GetCurrentGesture
(
EControllerHand Hand,
EMagicLeapHandTrackingGesture & Gesture
)
The current gesture being performed by the given hand.
true if the output param was populated with a valid value, false otherwise.
Parameter |
Description |
---|---|
Hand |
Hand to query the gesture for. Only Left and Right hand are supported. |
Gesture |
Output parameter containing the given hand's gesture, or NoHand if there isn't one or the system isnt working now. |