UMagicLeapHandTrackingFunctionLibrary::GetHandCenter

Transform of the center of the hand.

Windows
MacOS
Linux

References

Module

MagicLeapHandTracking

Header

/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapHandTracking/Public/MagicLeapHandTrackingFunctionLibrary.h

Include

#include "MagicLeapHandTrackingFunctionLibrary.h"

Source

/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapHandTracking/Private/MagicLeapHandTrackingFunctionLibrary.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="HandTracking|MagicLeap")
static bool GetHandCenter
(
    EControllerHand Hand,
    FTransform & HandCenter
)

Remarks

Transform of the center of the hand. Approximately the center of the palm.

Note that this returns a transform in world space.

Returns

true if the output param was populated with a valid value, false means that is is either unchanged or populated with a stale value.

Parameters

Parameter

Description

Hand

Hand to query the hand center transform for. Only Left and Right hand are supported.

HandCenter

Output parameter containing the position and orientation of the given hand.

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