UMagicLeapHandTrackingFunctionLibrary::GetHandKeypointForMotionSource

Get the hand tracking keypoint for a motion source.

Windows
MacOS
Linux

References

Module

MagicLeapHandTracking

Header

/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapHandTracking/Public/MagicLeapHandTrackingFunctionLibrary.h

Include

#include "MagicLeapHandTrackingFunctionLibrary.h"

Source

/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapHandTracking/Private/MagicLeapHandTrackingFunctionLibrary.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="HandTracking|MagicLeap")
static bool GetHandKeypointForMotionSource
(
    FName MotionSource,
    EMagicLeapHandTrackingKeypoint & OutKeyPoint
)

Remarks

Get the hand tracking keypoint for a motion source.

Returns

True if the lookup succeeded, false othewise.

Parameters

Parameter

Description

MotionSource

The motion source to retrieve the associated keypoint for.

OutKeyPoint

The keypoint associated with the provided motion source (only valid if function returns true).

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