Module |
|
Header |
/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapHandTracking/Public/MagicLeapHandTrackingFunctionLibrary.h |
Include |
#include "MagicLeapHandTrackingFunctionLibrary.h" |
Source |
/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapHandTracking/Private/MagicLeapHandTrackingFunctionLibrary.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="HandTracking|MagicLeap")
static bool GetHandKeypointForMotionSource
(
FName MotionSource,
EMagicLeapHandTrackingKeypoint & OutKeyPoint
)
Get the hand tracking keypoint for a motion source.
True if the lookup succeeded, false othewise.
Parameter |
Description |
---|---|
MotionSource |
The motion source to retrieve the associated keypoint for. |
OutKeyPoint |
The keypoint associated with the provided motion source (only valid if function returns true). |