| UObjectBase
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Module |
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Header |
/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapHandTracking/Public/MagicLeapHandTrackingFunctionLibrary.h |
Include |
#include "MagicLeapHandTrackingFunctionLibrary.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(ClassGroup=MagicLeap)
class UMagicLeapHandTrackingFunctionLibrary : public UBlueprintFunctionLibrary
Name | Description | ||
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GetConfiguration ( |
Gets the list of static and dynamic gestures currently set to be identified by the gesture recognition system. |
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GetCurrentGesture ( |
The current gesture being performed by the given hand. |
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GetCurrentGestureConfidence ( |
The confidence level of the current gesture being performed by the given hand. |
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GetGestureKeypoints ( |
List of keypoints detected on the given hand. |
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GetGestureKeypointTransform ( |
Get Transform for a point on the hand. |
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GetHandCenter ( |
Transform of the center of the hand. |
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GetHandCenterNormalized ( |
Normalized position of the center of the given hand. |
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GetHandIndexFingerTip ( |
Transform of the Index Finger Tip. |
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GetHandKeypointForMotionSource ( |
Get the hand tracking keypoint for a motion source. |
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GetHandThumbTip ( |
Transform of Thumb Tip. |
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GetMagicLeapHandTrackingLiveLinkSource ( |
Get a LiveLinkSourceHandle for magic leap hand tracking. |
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GetMotionSourceForHandKeypoint ( |
Get the motion source for a hand tracking key point. |
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float |
GetStaticGestureConfidenceThreshold ( |
Gets the minimum gesture confidence used to filter out the detected static gesture. |
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IsHoldingControl ( |
Whether or not the given hand is holding a control. |
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SetConfiguration ( |
Enables and disables the gestures to be detected by the gesture recognition system. |
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SetStaticGestureConfidenceThreshold ( |
Sets the minimum gesture confidence to filter out the detected static gesture. |