Module |
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Header |
/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapImageTracker/Public/MagicLeapImageTrackerTypes.h |
Include |
#include "MagicLeapImageTrackerTypes.h" |
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FMagicLeapImageTrackerTarget
Name | Description | ||
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bUseUnreliablePose |
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Location |
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Name |
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OnImageTargetFound |
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OnImageTargetLost |
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OnImageTargetUnreliableTracking |
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OnSetImageTargetFailed |
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OnSetImageTargetSucceeded |
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Rotation |
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SetImageTargetSucceededDelegate |
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UTexture2D *... |
Texture |
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UnreliableLocation |
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UnreliableRotation |
Name | Description | |
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FMagicLeapImageTrackerTarget() |