UMagicLeapImageTrackerComponent::RemoveTargetAsync

Attempts to remove the currently tracked target. Initiates an asynchronous call on a worker thread.

Windows
MacOS
Linux

References

Module

MagicLeapImageTracker

Header

/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapImageTracker/Public/MagicLeapImageTrackerComponent.h

Include

#include "MagicLeapImageTrackerComponent.h"

Source

/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapImageTracker/Private/MagicLeapImageTrackerComponent.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="ImageTracking|MagicLeap")
bool RemoveTargetAsync()

Remarks

Attempts to remove the currently tracked target. Initiates an asynchronous call on a worker thread.

Returns

True if the initiation of the target removal was successful, false otherwise.

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