TargetImageTexture

The texture that will be tracked by this image tracker instance.

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadWrite, Category="ImageTracking|MagicLeap")
UTexture2D * TargetImageTexture

Remarks

The texture that will be tracked by this image tracker instance.

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