UMagicLeapImageTrackerFunctionLibrary

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MacOS
Linux

Inheritance Hierarchy

UObjectBase

UObjectBaseUtility

UObject

UBlueprintFunctionLibrary

UMagicLeapImageTrackerFunctionLibrary

References

Module

MagicLeapImageTracker

Header

/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapImageTracker/Public/MagicLeapImageTrackerFunctionLibrary.h

Include

#include "MagicLeapImageTrackerFunctionLibrary.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(ClassGroup=MagicLeap)
class UMagicLeapImageTrackerFunctionLibrary : public UBlueprintFunctionLibrary

Functions

Name Description

Public function Static UFunction BlueprintCallable, Category

void

 

EnableImageTracking

(
    bool bEnable
)

If true, image tracker will detect and track targets.

Public function Static UFunction BlueprintCallable, Category

int32

 

GetMaxSimultaneousTargets()

Gets the maximum number of Image Targets that can be tracked at any given time.

Public function Static UFunction BlueprintCallable, Category

bool

 

IsImageTrackingEnabled()

Gets the active state of the image tracking system.

Public function Static UFunction BlueprintCallable, Category

void

 

SetMaxSimultaneousTargets

(
    int32 MaxSimultaneousTargets
)

Set maximum number of Image Targets that can be tracked at any given time.

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