Module |
|
Header |
/Engine/Plugins/Lumin/MagicLeapMusicService/Source/MagicLeapMusicService/Public/MagicLeapMusicServiceFunctionLibrary.h |
Include |
#include "MagicLeapMusicServiceFunctionLibrary.h" |
Source |
/Engine/Plugins/Lumin/MagicLeapMusicService/Source/MagicLeapMusicService/Private/MagicLeapMusicServiceFunctionLibrary.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Music Service Function Library|MagicLeap")
static bool SetPlaybackShuffleState
(
const EMagicLeapMusicServicePlaybackShuffleState & ShuffleState
)
Sets the current playback shuffle state
True if setting the shuffle state to 'ShuffleState' succeeds
Parameter |
Description |
---|---|
ShuffleState |
The shuffle type to set the current shuffle state to. |