Module |
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Header |
/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapPlanes/Source/Public/MagicLeapPlanesTypes.h |
Include |
#include "MagicLeapPlanesTypes.h" |
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FMagicLeapPlanesQuery
Type used to represent a plane query.
Name | Description | ||
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bResultTrackingSpace |
A flag representing what coordinate space the results are in. |
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bSearchVolumeTrackingSpace |
A flag representing what coordinate space the search volume is in. |
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Flags |
The flags to apply to this query. |
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MaxResults |
The maximum number of results that should be returned. |
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float |
MinHoleLength |
If #MLPlanesQueryFlag_IgnoreHoles is set to false, holes with a perimeter (in meters) smaller than this value will be ignored, and can be part of the plane. |
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float |
MinPlaneArea |
The minimum area (in squared meters) of planes to be returned. |
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UBoxComponent &... |
SearchVolume |
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SearchVolumeExtents |
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SearchVolumeOrientation |
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SearchVolumePosition |
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float |
SimilarityThreshold |
The threshold used to compare incoming planes with any cached planes. |
Name | Description | |
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FMagicLeapPlanesQuery() |