FMagicLeapPolygon

Windows
MacOS
Linux

References

Module

MagicLeapPlanes

Header

/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapPlanes/Source/Public/MagicLeapPlanesTypes.h

Include

#include "MagicLeapPlanesTypes.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FMagicLeapPolygon

Variables

Name Description

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

TArray< FVector...

 

Vertices

The polygon that defines the region.

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